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End of Master Year 1 Project - Subsilence

Isart Digital

 

7 months

2024-2025


Unreal

Worked in a team

 

Trapped in an abandoned underwater base during this singleplayer VR game, explore and find scattered tapes to slowly uncover the history of this mysterious place. Bring them back to your superiors and earn your freedom...

But beware, for you are not alone, and the slightest noise risks attracting the attention of a blind and very hungry creature.

Tools Used

Worked on :

Un des posters sur lequel j'ai travaillé, tutorialisant le monstre

Narrative Design

  • Created several story pitches

  • Wrote the dialogue

  • ​Designed the posters and other narrative elements

 
 
Le Wireframe du D.I.V.E.R., servant de UI diegetique.

UI Design

  • Designed UI suited for a VR environment

  • Created wireframes on Figma

  • Created prototypes with Blueprints

  • Communicated regularly with artists and programmers to implement the UI

 
 
Une page du GDD contenant des informations sur la créature

Documentation

  • Worked on the Game Design Document on pages related to my work

  • Created an Excel to make the dialogue easily 
 

Explications Détaillées

  • LinkedIn

© 2022 by Vincent Dupont of Dinechin. Created with Wix.com

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